Mortal Kombat: Legacy Kollection: A Near-Flawless Victory for the Combat Series Franchise
The Mortal Kombat series continues to hold numerous undisclosed elements and the ability to amaze, over three decades after its original launch in arcades. The recent anthology spanning the franchise's earliest days, featuring a quartet of arcade releases, several home system versions, and derivative games, is more than just a well-emulated collection of iconic titles along with lesser-known entries — it additionally serves as a detailed chronicle about the development of the iconic franchise.
Even as a lifelong Mortal Kombat fan who has paid close attention its development and progression, there was numerous fresh aspects for me to discover and admire about the series.
What Constitutes the Historical Compilation
Mortal Kombat: Legacy Kollection similar to other vintage game anthologies from the development team Digital Eclipse, portion educational film, part playable archive. The collection includes emulated versions of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of some of those games. The collection even includes the franchise's attempts at spinoffs, like action games Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's worst entries.
The Legacy Kollection is therefore not a highlight reel anthology, but a study of Mortal Kombat's early days, when the development team Midway and franchise originators Ed Boon and John Tobias were determining how to develop a battle series, produced using film material of live performers, as they went along. Watching the documentary — that features vintage recordings, new interviews, and digital copies of vintage posters, graphic novels, and even company memos — it's incredible to witness how the series transformed from simple starts to a international craze. It's frankly astounding to watch a handful of young game developers, operating with virtually no plan or oversight, direct their entertainment passions into creating a legendary video game series.
Documentary Portion
The documentary portion of Mortal Kombat: Legacy Kollection traces the growth of Mortal Kombat and the developers' professional journeys at the no-longer-operating Midway. It further illustrates how the very same individuals reckoned with how to regularly outdo their previous work, facing no small amount of pressure to repeat their achievements. It represents an intriguing historical record made from analog films and analog photographs and pencil sketches, which showcase the DIY nature of the series' creation process and how personal recommendations helped spread its rumors and hidden aspects of Mortal Kombat in its arcade heyday. Presented in manageable segments, it's an eminently watchable set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the comical physical events. It also includes some unused moves and character sprites among its previously unreleased material.
Interactive Gaming
Distributed throughout the five-segment historical film's chronology are opportunities to engage with the actual titles. At various points, viewers can hop into a Mortal Kombat title or a console adaptation to reexperience its mechanics and artistic style, simulated with remarkable precision on current technology.
I dedicated most of my time playing the arcade classics, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here remain enjoyable, notably with one-on-one local play. Yet competing with the artificial intelligence fighters in these releases is a testament to how primitive and unfair the programming was in the franchise's pioneering releases. CPU-controlled opponents blatantly cheat to win or are alternatively incredibly stupid. Lacking another person to compete with — online play is available in most titles in the collection, but too light on features — you'll be missing out.
Technical Presentation
The two dozen available combat games in the anthology, a blend of arcade, console, and handheld games, are accurately emulated, though I've observed a handful slight anomalies — mainly control latency and sporadic glitches, particularly in Mortal Kombat 4. Although the titles are largely presented as-is, developer Digital Eclipse has incorporated various clever user experience improvements and graphical adjustment settings. As an illustration, players have the option to display fighter-specific techniques during gameplay and choose to enable infinite time to execute finishing moves. Additionally available are settings for accessing hidden fighters, eliminating the need to execute complicated methods to unlock them.
Graphically, the titles can be played with a variety of graphical effects and display options. Mortal Kombat: Legacy Kollection includes remarkably accurate effects that reproduce the CRT monitors of coin-op establishments or domestic TVs, or the monochrome green display of a Game Boy. A particularly nice touch is the option to have arcade-like bezels framing the gameplay, with the specific combat game you're playing precisely and gently mirroring against the simulated dark plastic edges. It's very artistically charming.
Extra Content
There are plenty of welcome features besides the documentary and emulated arcade classics, including a music player that enables players to reexperience the soundtracks of different combat titles excluding the sounds of two kombatants viciously slaughtering each other. Also present are fighter biographies that contain backgrounds and the various bits of lore displayed via arcade games' attract mode screens and conclusions.
Lost Media Recovery
One of the biggest highlights for dedicated series enthusiasts is the opportunity to play a piece of "lost media" in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at one-on-one internet-based play in arcades. The online-enabled release of the game is virtually identical to UMK3, but featured the capability to compete against internet adversaries and featured various slight bug fixes and balance. Yet this online edition didn't find widespread adoption, in part